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| Almost done with the mid-sized space-drydock. |
Saturday, May 3, 2014
Wednesday, April 9, 2014
Dodecaplanets and Logic Gates
I've been playing with the latest Dev release and here's what I've learned.
Don't expect this release next week, there is a LOT to fix. This is anything but a complaint, just a recognition that there's some hard coding ahead before it's fully ready for prime-time.
Planets:

Don't expect this release next week, there is a LOT to fix. This is anything but a complaint, just a recognition that there's some hard coding ahead before it's fully ready for prime-time.
Planets:

- If you load the dev version and see disk-shaped planets at a distance, don't be disheartened. Dodecaplanets spawn in through the Ghosts of their disky ancestors. You won't see them until you are up close.
- The planetary core looks cool and scary as all heck.
- Sometimes planetary cores just appear in empty sectors with no planetary matter attached. They are insubstantial and gravity-less without planetary plates.
- In a real planet you can't currently mine down to the molten core, It seems like the function of the core at the moment is to define a boundary of invulnerability. The bottom row of blocks on a pentagonal planetary plate touches the core, and can't be mined.
Sunday, March 30, 2014
Next Up....
Immediate Plans...
So I've just finished a major rebuild of the Constitution class... What next? The next step is to knock out a couple variations on the same essential hull configuration. Those include the
Andromeda, Apollo, Kirov, Slava, maybe one or two others.
Visual references here: Jaynz.trekships.com
Edit: So lets see...
1. Add the upper Nacelle to make an Andromeda
2. Lower the side Nacelles to make the Slava.
3. Remove the upper Nacelle to make a Kirov
4. Remove the secondary hull from the Slava to make a Carlson
5. Something like that. I may be tired of this series by then...
I also have some TMP era Miranda variants that are about 90% complete. None of these are new projects, but a squadron of new ships for the effort of a few nacelles is hard to pass up.
So I've just finished a major rebuild of the Constitution class... What next? The next step is to knock out a couple variations on the same essential hull configuration. Those include theAndromeda, Apollo, Kirov, Slava, maybe one or two others.
Visual references here: Jaynz.trekships.com
Edit: So lets see...
1. Add the upper Nacelle to make an Andromeda
2. Lower the side Nacelles to make the Slava.
3. Remove the upper Nacelle to make a Kirov
4. Remove the secondary hull from the Slava to make a Carlson
5. Something like that. I may be tired of this series by then...
I also have some TMP era Miranda variants that are about 90% complete. None of these are new projects, but a squadron of new ships for the effort of a few nacelles is hard to pass up.
Constitution Class: Refit, Rebuilt, Retextured

This is my third rework of the Movie era Constitution class star ship from the Star Trek Universe. I've been working on it for weeks, and it is a labor of love.
Design Features:
- Fully re-modeled with Starmade V0.1 blocks
- Similarly redesigned Shuttlecraft based on those from the movies
- Core-lance AMC Meta-arrays
- High mass-efficiency power arrays
- High mass-efficiency thrust using new .04 engine algorithms
- Modeled Bridge, Engine room, Medical bay, Shuttle Bay.
- Decks on all sections.
- More detailed paint work
- 25 Recessed turrets defend your aft while preserving the aesthetics
- All external doors are airlocked
- Airlocks contain Gravity controls
- Jump tubes to easily move between decks.
- Full 1:1 scale
- Hand-built from blueprints
Friday, March 21, 2014
How to Voxelate Vectors Like a Boss... Part 2
OK, I'm starting to set up for my build of Intrepid, and this seems like a great time to finish my Voxel Tutorial
See Part 1 (here)
Public Service Announcement: As a reminder, Voxel imports can be abused. If you see someone flying a glob of hull masquerading as a ship, be a good friend, and talk to them about voxel abuse. The fleet you save from ridicule might be your own.
See Part 1 (here)
Public Service Announcement: As a reminder, Voxel imports can be abused. If you see someone flying a glob of hull masquerading as a ship, be a good friend, and talk to them about voxel abuse. The fleet you save from ridicule might be your own.
Wednesday, March 19, 2014
In Honor of the Equinox

Nova Class: A mid-range explorer and planetary survey craft. Not for deep-range exploration... Like to the delta quadrant. No, really. Don't do it.
Nova Refit: Interdictor. A later refit model of the nova, replaces the fore-sensor array and auxiliary deflector dish with an energy drain beam. This is a light pt-boat, not a major combat craft. If you have a smuggler problem, great. If you have a military incursion, flee.
Nova Carrier: A variant of the Nova with down-swept nacelles, and a large outboard docking frame capable of supporting a single modular mission plate.
Friday, March 14, 2014
(VZZWARP!)
(VZZWARP!) HA! Have at thee Romulan skum! (clicky clicky of empty guns) DAMMIT!
...That awkward moment, when your ship suddenly has so much thrust that it sucks your capacitors dry, and your guns won't fire.
OK. Ship-releases are on hold until I figure out the new coil thruster equation.
...That awkward moment, when your ship suddenly has so much thrust that it sucks your capacitors dry, and your guns won't fire.
OK. Ship-releases are on hold until I figure out the new coil thruster equation.
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