Showing posts with label MMP. Show all posts
Showing posts with label MMP. Show all posts

Monday, March 3, 2014

Turrets, Large and Larger

Two turret systems designed as upgrade/replacements for any of  my current compatible federation ships

Both incorporate "Core-lance" meta-arrays, designed to burn efficiently through to an enemy core, while doing minimal peripheral damage. This leaves you with a defeated enemy vessel that is more valuable to salvage, or more easily recovered and repaired.

Sunday, February 16, 2014

MMP: Outpost

This is not a ship, but a utility module or "Modular Mission Plate" for the Miranda, Ticonderoga, Soyuz, and other variants on the same basic hull.

The Outpost is a prefabricated building, suitable for dropping on planets for quick colonization




MMP: Blank Plate

This is not a ship, but a utility module or "Modular Mission Plate" for the Miranda, Ticonderoga, Soyuz, and other variants on the same basic hull.

This is just a blanking plate to protect the MMP Docking port when not in use.  It does provide additional shielding.

MMP: Utility Carrier

This is not a ship, but a utility module or "Modular Mission Plate" for the Miranda, Ticonderoga, Soyuz, and other variants on the same basic hull.






MMP: Dual Turret

Mounted on a Miranda
This is not a ship, but a utility module or "Modular Mission Plate" for the Miranda, Ticonderoga, Soyuz, and other variants on the same basic hull.







MMP: Longboat

The Longboat is a planetary exploration and supply vessel, designed to be carried between star systems by a larger vessel.  It is neatly scaled for hull transportation on ships designed for the purpose such as the Miranda, Soyuz, or Ticonderoga.





MMP: Combat Carrier

This is not a ship, but a utility module or "Modular Mission Plate" for the Miranda, Ticonderoga, Soyuz, and other variants on the same basic hull.






Tuesday, February 11, 2014

Miranda Module: Super Turret


This is an accessory module for the TOS_Miranda.

Note!:  This was exported under Dev version 0.105  I have no idea how it will behave under earlier versions.


My first Miranda-compatible module is the sort of cannon that would normally be mounted on a star-base. The turret incorporates 10 AMC arrays, each with a standard damage load of 136.2.

Both turret and base are independently powered and shielded with minimal thrusters.  If they knock your turret off, it will keep shooting at them.