I'm taking October off
I had planned to do a tutorial entry, but I'm overloaded with other priorities. Have fun with Star-Made everyone. I'll be back later.
Monday, September 30, 2013
Thursday, September 26, 2013
OK, This is just silly
For the record... the ship is not closer than the planet. All of these objects are in the same position relative to one another in each shot.
Tuesday, September 24, 2013
A view from the core of the Galaxy
A peek for those inquiring about the state of the Galaxy Build:
And another...
With that, I may take a break for a bit
And another...
With that, I may take a break for a bit
How do you know...
How do you know you've been building too many Star-Made ships? When you shave half your face, and then stare confused at your reflection because you were sure you had Y/Z symmetry set.
Monday, September 23, 2013
Shipyard 60
The shipyard 60 in foreground with the faint shipyard 120 under construction in the background. |
Download Nodes:
http://star-made.org/node/12002
http://www.starmademultiverse.com/files/file/46-shipyard-60/
http://star-made.org/node/12002
http://www.starmademultiverse.com/files/file/46-shipyard-60/
This is the first and smallest planned shipyard. It is meant to house ships whose Length, Width and Height are all less than 240x120x60 meters.
Sunday, September 22, 2013
Star Trek: Nova Class
Original Source Material: http://en.memory-alpha.org/wiki/Nova_class
Download Links:
- http://star-made.org/node/11993
- http://www.starmademultiverse.com/files/file/45-star-trek-nova-class/
In the late 24th century the Nova was commissioned as a class of small planetary research vessels. One of the class, featured prominently in a two part series of Voyager episodes "Equinox" parts 1 and 2.
Mass: 5681
LxWxH = 167x83x34
Power:108233 (796176.1 e/s)
Thrust 16135.1
Shields 242710 (5920 s/sec) Recovery: 3.0
LxWxH = 167x83x34
Power:108233 (796176.1 e/s)
Thrust 16135.1
Shields 242710 (5920 s/sec) Recovery: 3.0
10 unenhanced turret ports.
Friday, September 20, 2013
Friday, September 13, 2013
Next Project: The Galaxy Class!, but not really.
The people have spoken and by a huge majority have requested that I construct the Galaxy class model next.
So, yes. The Star Trek Federation Galaxy class will be the next ship that I begin. But it is NOT going to be my next project, nor will it be the next ship I complete.
1. A project like the Galaxy is BIG. I will probably work on it for a very long time (months) during which I will take breaks to knock out several smaller vessels. The uninitiated might ask "What's the big deal? It's only a bit over twice the size of the Constitution." No, it's a bit over twice the LENGTH of the Constitution, and more stoutly built. I estimate the ship volume is on the order of 10 times that of the Constitution. That front disk alone is the size of a sporting stadium. I've seen the epic builds of the likes of Holdtech... I know its possible. It'll just take a while.
2. It also seems to me that a major build needs major build facilities. So THAT will be my actual next project. Not a ship, but a space-dock construction and repair facility scale-able to the task.
The system goals include:
So, yes. The Star Trek Federation Galaxy class will be the next ship that I begin. But it is NOT going to be my next project, nor will it be the next ship I complete.
1. A project like the Galaxy is BIG. I will probably work on it for a very long time (months) during which I will take breaks to knock out several smaller vessels. The uninitiated might ask "What's the big deal? It's only a bit over twice the size of the Constitution." No, it's a bit over twice the LENGTH of the Constitution, and more stoutly built. I estimate the ship volume is on the order of 10 times that of the Constitution. That front disk alone is the size of a sporting stadium. I've seen the epic builds of the likes of Holdtech... I know its possible. It'll just take a while.
2. It also seems to me that a major build needs major build facilities. So THAT will be my actual next project. Not a ship, but a space-dock construction and repair facility scale-able to the task.
The system goals include:
- A construction scaffold grid to which the project and other elements can dock
- Dockable lights to illuminate the project. from all angles.
- Shields and large turrets to defend the ship and structure from wandering pirates during construction.
- Modular construction so the cradle can be easily restructured for larger or smaller craft.
- Independent light ships that can serve as movable platforms for lights and turrets.
- Storage for extra blocks
- Astrotech shuttles and turrets.
- Observation galleries.
I would make this as a base, but you can't export and import bases can you?
Wednesday, September 11, 2013
Star Trek: Miranda Class Refit
LxHxW = 242x72x143
Power:6647172.6 (1139673.7 e/s)
Thrust 29027.2
Shields 354016 (7769 s/sec) Recovery: 3
The Miranda class is best known as the prototype for the Reliant, The ship hijacked by Kahn Singh in the motion picture "The Wrath of Kahn". Miranda shares many of the same stylistic elements from the refitted Constitution class, but in a more compact form with the secondary hull integrated into the disk shaped primary hull that was the signature element of most Federation ships.
The Miranda class is best known as the prototype for the Reliant, The ship hijacked by Kahn Singh in the motion picture "The Wrath of Kahn". Miranda shares many of the same stylistic elements from the refitted Constitution class, but in a more compact form with the secondary hull integrated into the disk shaped primary hull that was the signature element of most Federation ships.
Sunday, September 8, 2013
So many ships...
My dear Star-Made Captains
y'know... when I started this hobby of rendering starships out of 1m blocks I had no idea how much fun it would be, how consuming, or whether I'd be any good at it. Somewhat to my surprise I find I'm pretty damn decent and getting better. I did expect that as my experience increased, the builds would go faster. This has proven not to be the case. Instead of getting faster, I'm getting slower as I dig deeper into the game balance and try to render finer and finer details. It's striking to have my new motion picture era Miranda floating next to my recent TOS Miranda I've rendered angles and proportions I didn't even attempt in the older ship. The newer vessel is more powerful, better shielded, more fully decorated, better lit, and more combat-ready... but that means I'm fussing over details I never considered in the previous build. This Miranda has probably taken twice as long as the previous version, and I'm not done yet.
I'm not quite there yet... but I suspect I only have one or two more of the larger ships in me before I take a break for a couple weeks. The deeper I go, the more rewarding it is. But it's more taxing too.
My son has asked for a Promethius, and I plan to give it to him. It looks like there is a lot of popular demand for a Galaxy class.... I'll give that one a serious "Maybe". If I start that build it will likely be a while before you, or anyone, sees me again.
As always, I appreciate those who have been encouraging me. Likewise those who have been downloading and enjoying my ships. It's a ridiculous amount of fun watching someone else playing with my toys on youtube. I hope you continue to do so.
--Green the Virtual Shipwright (Gaeasson)
y'know... when I started this hobby of rendering starships out of 1m blocks I had no idea how much fun it would be, how consuming, or whether I'd be any good at it. Somewhat to my surprise I find I'm pretty damn decent and getting better. I did expect that as my experience increased, the builds would go faster. This has proven not to be the case. Instead of getting faster, I'm getting slower as I dig deeper into the game balance and try to render finer and finer details. It's striking to have my new motion picture era Miranda floating next to my recent TOS Miranda I've rendered angles and proportions I didn't even attempt in the older ship. The newer vessel is more powerful, better shielded, more fully decorated, better lit, and more combat-ready... but that means I'm fussing over details I never considered in the previous build. This Miranda has probably taken twice as long as the previous version, and I'm not done yet.
I'm not quite there yet... but I suspect I only have one or two more of the larger ships in me before I take a break for a couple weeks. The deeper I go, the more rewarding it is. But it's more taxing too.
My son has asked for a Promethius, and I plan to give it to him. It looks like there is a lot of popular demand for a Galaxy class.... I'll give that one a serious "Maybe". If I start that build it will likely be a while before you, or anyone, sees me again.
As always, I appreciate those who have been encouraging me. Likewise those who have been downloading and enjoying my ships. It's a ridiculous amount of fun watching someone else playing with my toys on youtube. I hope you continue to do so.
--Green the Virtual Shipwright (Gaeasson)
Thursday, September 5, 2013
Star Trek: Temugin
Download Sites:
Version 1: http://star-made.org/node/10572
Mass: 16559
LxHxW = 307x55x142
Power:7917329.8 (1259552.5 e/s)
Thrust 2790.2
Shields 413369 (8686 s/sec) Recovery: 3
5 AM cannon arrays:
2x 656 default damage
2x 756 default damage
1x 1843 default damage
14 turrets: 8 dorsal, 6 ventral
(non cannon! I'm totally making shit up! )
The Federation did not always come in peace.2x 656 default damage
2x 756 default damage
1x 1843 default damage
14 turrets: 8 dorsal, 6 ventral
(non cannon! I'm totally making shit up! )
The Federation at this point in Trek history was desperately trying to get a 4 nacelle design to work... This was one of their failed test platforms. The problem wasn't actually the engines, or the design itself. the problem was that they didn't have fast enough computer control to keep four nacelles balanced. Instabilities were amplified in the four field system.... They just didn't have the tech at the time. Ships like this were just as fast as hoped, until the engines went suddenly and violently out of phase, causing different parts of the ship to attain different warp factors, in one case scattering parts and crew over three light years. So what do you do with a ship with two extra... make that redundant engines that can still be used to generate power, or can take over for the main engines should they be damaged?
Why, you slap some base turrets on there and don't tell the Vulcans! That's what you do!
Wednesday, September 4, 2013
The JJprise and Abramsverse (GRAAAAAAAA!)
http://img.gawkerassets.com/img/18yfmsbori0hsjpg/ku-xlarge.jpg |
No, probably not.
Now, don't get me wrong. I enjoyed both JJ Abrams Star Trek films. They are PRETTY. I like the look of the ships. Apparently Apple won the design contract for the bridge controls. I love his spin on the Klingons.
Star Trek: Antares class
Mass: 11672.2
LxHxW = 307x35x142
Power:1129629 (1171015.3 e/s)
Thrust 19632.7
Shields 277841 (6525 s/sec) Recovery: 3
Tuesday, September 3, 2013
Star Trek: Orion TOS
LxHxW = 129x21x80
Power:200509.8 (411399.9e/s)
Thrust 3606.5
Shields 109167 (3330s/sec) Recovery: 2
Hello, friend! Do you have valuables that need to be sold? Do you have needs that need to be filled? Is your wife just the wrong shade of green? Well, the Orion Syndicate is here to help! You will find our representatives throughout your sector. If approached by one of our ships, do not be put off by their severe appearance or heavy weapons. They are only interested in protecting you and your valuables... If you or your valuables (including your unfortunately tinted wife) seem ... vulnerable... They will make sure you are escorted to one of our well defended nearby trading centers, for your own safety of course.
Monday, September 2, 2013
How to Knit a Starship
Construction Process Pictures of the fresh build of a Star Trek Constitution Refit like the Enterprise from the Motion Pictures:
Sunday, September 1, 2013
Star Trek Constitution II or Enterprise Class
http://star-made.org/node/10384
Mass: 14139.6
LxWxH = 307x73x142
Power:1996590 (1165490.5 e/s)
Thrust 19632.7
Shields 285355 (6652 s/sec) Recovery: 3.0
Although it was OK for the production values and budget of the original television series, the original Enterprise would have seemed underwhelming on the big screen. To bring the old girl into her new medium in "The Motion Picture", she underwent a "refit" that seems to be nothing short of a frame-up rebuild. At very least the entire secondary hull, warp nacelles, and the bridge module of the primary hull were entirely replaced. It's not common knowledge, but separating the saucer section was not a new trick for the enterprise D. The original enterprise had the capability as an emergency measure. I suspect the new secondary hull and nacelles were built separately, then the original primary hull could have been separated and attached to the new structure, making this technically the same ship even if 60% of her mass had been replaced.
Mass: 14139.6
LxWxH = 307x73x142
Power:1996590 (1165490.5 e/s)
Thrust 19632.7
Shields 285355 (6652 s/sec) Recovery: 3.0
Although it was OK for the production values and budget of the original television series, the original Enterprise would have seemed underwhelming on the big screen. To bring the old girl into her new medium in "The Motion Picture", she underwent a "refit" that seems to be nothing short of a frame-up rebuild. At very least the entire secondary hull, warp nacelles, and the bridge module of the primary hull were entirely replaced. It's not common knowledge, but separating the saucer section was not a new trick for the enterprise D. The original enterprise had the capability as an emergency measure. I suspect the new secondary hull and nacelles were built separately, then the original primary hull could have been separated and attached to the new structure, making this technically the same ship even if 60% of her mass had been replaced.
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